The game was announced at E3 2019 with a minute teaser, without giving any more information, while opening a pre-order for 3000 rubles. Of course, I understand that no one is forcing you to run and buy the game before the release, but I am still a little amazed at the impudence of what is happening: you did not show the gameplay, did not explain the essence, and already hung up the pre-order button. Bravo. But, be that as it may, over time, the game was overgrown with new details, rumors and gameplay demonstrations, so that everyone could already decide for themselves whether to buy this project or not. You can find more information on such games on best usa online casino site.

In fact, we have before us a “zeld substitute”, because for some reason every publisher and developer wants to make their own “Zelda”. So that the picture is cartoon, and the world is big, and there are dofig riddles, and even more loot and all that stuff. But most of the developers are completely unaware that not only the above aspects make Zelda famous, recognizable and, to be honest, a cool game. The plot also makes it so. Interesting, intriguing, twisted and rich in twists and turns of the plot with well-written characters. But the developers from Ubisoft decided not to bother with such trifles, so they wrote what they wrote. The story revolves around ancient Greece and its pantheon of gods.

A titan named Typhon got out of prison in Tartarus and seized power in Greece, not forgetting to deal with the gods. No, he didn’t kill them, what are you talking about. The game aspires to the status of “family friendly”, as a result of which the kind uncle titan simply turned them into something. Aphrodite became an apple tree, Athena became a child, Hephaestus became a robot, and Ares became a rooster. Well, the seriousness of this narrative is so rushing. Straight, damn it, over the edge. But, not the point. Zeus survived, who almost lost his strength. He comes to the mountain to Prometheus chained there and asks for help. The latter replies that there is no need to strain, because people will do everything. They are, they say, great and brave. Zeus only laughs at this, but Prometheus makes a bet with the supreme god: if a hero named Phoenix stops the titan, then Zeus will release the prisoner of the rock. If not, then Prometheus will fulfill the will of Zeus and help kill the titan. The mustachioed king of Olympus is in the black either way, as a result of which he agrees to such a deal, but we are given a cardboard Phoenix without history.

According to gaming community real money casinos australia is a ideal site for all gamers. From the pleasant I can only note how the plot is presented in this game. Everything happens in two planes: the player receives part of the information directly from the cutscenes, where Phoenix frees the gods and communicates with them, and we receive part of the data from Zeus and Prometheus, who act as the narrators of this story and often insert their comments as Phoenix moves around the world. Sometimes it even turns out to be a kind of hacking of the fourth wall, when Zeus thinks about the death of Phoenix and starts credits. It brings up a fleeting smile, but nothing more. As I said earlier – “The Legend of Zelda”, despite its cuteness, has a rather mature and well-developed story, which is interesting to follow. Immortals Fenyx Rising is completely uninteresting and not serious, which is why the whole point in the narrative is lost and all that remains is to mindlessly farm points on the map. What else to do? The entire main story quest is built along the following line: we find Hermes, he leads us to the hub and gives us the task of finding four gods in order to restore this very hub. We find the god and complete his chain of quests, after which we go down into a very difficult dungeon in order to steal his essence from there and return his true appearance and strength. After that, we go to the hub and that’s it, God is in place. So we return all four and go to kill a brave warrior who has become a villain. We kill, we teleport to the final boss and that’s it. And this whole journey is not spiced with interesting dialogues, unexpected turns, nothing. Oh, no, I’m lying. Spiced with jokes. Dumb “family friendly” jokes. No, well, what, it’s so funny that Ares is a rooster. Ahahaha. You will laugh! he leads us to the hub and gives us the task of finding the four gods in order to restore this very hub. We find the god and complete his chain of quests, after which we go down into a very difficult dungeon in order to steal his essence from there and return his true appearance and strength. After that, we go to the hub and that’s it, God is in place. So we return all four and go to kill a brave warrior who has become a villain. We kill, we teleport to the final boss and that’s it. And this whole journey is not spiced with interesting dialogues, unexpected turns, nothing. Oh, no, I’m lying. Spiced with jokes. Dumb “family friendly” jokes. No, well, what, it’s so funny that Ares is a rooster. Ahahaha. You will laugh! he leads us to the hub and gives us the task of finding the four gods in order to restore this very hub. We find the god and complete his chain of quests, after which we go down into a very difficult dungeon in order to steal his essence from there and return his true appearance and strength. After that, we go to the hub and that’s it, God is in place. So we return all four and go to kill a brave warrior who has become a villain. We kill, we teleport to the final boss and that’s it. And this whole journey is not spiced with interesting dialogues, unexpected turns, nothing. Oh, no, I’m lying. Spiced with jokes. Dumb “family friendly” jokes. No, well, what, it’s so funny that Ares is a rooster. Ahahaha. You will laugh! in order to steal from there his essence and return to its true appearance and strength. After that, we go to the hub and that’s it, God is in place. So we return all four and go to kill a brave warrior who has become a villain. We kill, we teleport to the final boss and that’s it. And this whole journey is not spiced with interesting dialogues, unexpected turns, nothing. Oh, no, I’m lying. Spiced with jokes. Dumb “family friendly” jokes. No, well, what, it’s so funny that Ares is a rooster. Ahahaha. You will laugh! in order to steal from there his essence and return to its true appearance and strength. After that, we go to the hub and that’s it, God is in place. So we return all four and go to kill a brave warrior who has become a villain. We kill, we teleport to the final boss and that’s it. And this whole journey is not spiced with interesting dialogues, unexpected turns, nothing. Oh, no, I’m lying. Spiced with jokes. Dumb “family friendly” jokes. No, well, what, it’s so funny that Ares is a rooster. Ahahaha.

But to hell with it with the narration. We all have already realized that it is hopelessly screwed up. Let’s talk about the gameplay better. And he’s really good. You know, I’ll digress a little and tell you a funny joke. When the teaser just came out, I already approximately understood what this game would be like. There was, of course, a chance that I was wrong, but very scanty. And so my friend and I loved to joke: where is the trailer for Gods and Monsters? And here he is! And we always poked at the “Odyssey”, in which each of us spent more than a hundred hours. Such is an extensive and descriptive trailer with all the details of the future project. Well, I was almost not mistaken. There are, of course, nuances, but most of them hit 100%. This is still the same Assassins Creed Odyssey. The gameplay is essentially divided into three parts: battles, exploration and dungeons.

Let’s talk about battles first. This, as I said a little earlier, is a complete tracing paper from the Odyssey. All the same weak blow with a sword, which develops into a combo with finishing if you long click on the hit button. All the same heavy weapons in the second slot, which are slower, but hit harder and are capable of piercing shields. All the same bow, to which the guided arrow was screwed here. All the same bounces, when executed, ideally before the attack, time dilation is turned on and the enemy seems to be hanging in jelly. And, of course, the same parry. If done perfectly – counterattack. Moreover, the enemies got stamina. If you parry perfectly, you will knock out stamina. Knocked out everything – the enemy “fell asleep” and allows you to beat yourself with impunity. At the same time, the funniest thing is that it is impossible for the protagonist to knock it out. Even if it drops to zero, the hero will not get stuck. No, so what? Family friendly, remember, right? But, like in Odyssey, fighting is fun. All these parries, beautiful dodges in time and quick hits in combination with abilities do their job. It all looks spectacular and it is terribly pleasant to play. There are enemies for every taste: usually meat, fatty meat, shields, large shields, some Hephaestus robots, harpies, jellyfish, cyclops, minotaurs, wild boars, lions, and so on on the list. And many of them are dangerous if played on at least normal difficulty level. The Minotaur makes insidious attacks and you take a lot of damage if you stand too close. Hecatoncheir thrashes everything around him, so it’s best to fight with him at a distance, and the Cyclops … Well, these just stomp, so it’s nothing hard. At the same time, there are also epic bosses. These are special creatures, of which there are only four in the whole game, but which are different from other members of their species. Here you can find Hecatoncheir with its own patterns, a jellyfish with unique abilities, and a harpy queen who will kick your ass with ease. The bosses, unfortunately, are not story-driven, so you still have to look for them. If you want a challenge, go ahead. There is one more branch of hidden bosses – desecrated heroes. Here you and Achilles and Hercules, who were captured by darkness. It’s a pleasure to fight them. Great attack patterns, great visual style and complexity. Almost all of their attacks are unpaired, so you have to dodge exclusively, which is not so easy. so you still have to look for them. If you want a challenge, go ahead. There is one more branch of hidden bosses – desecrated heroes. Here you and Achilles and Hercules, who were captured by darkness. It’s a pleasure to fight them. Great attack patterns, great visual style and complexity. Almost all of their attacks are unpaired, so you have to dodge exclusively, which is not so easy. so you still have to look for them. If you want a challenge, go ahead. There is one more branch of hidden bosses – desecrated heroes. Here you and Achilles and Hercules, who were captured by darkness. It’s a pleasure to fight them. Great attack patterns, great visual style and complexity. Almost all of their attacks are unpaired, so you have to dodge exclusively, which is not so easy.

But in order to do everything as beautifully as possible, cool and cool, you need to pump the character. And you can pump almost everything here. You can get stuck, honestly. Bend your fingers: for ambrosia, which is scattered across locations, you can pump health; for lightning, obtained in dungeons, you can pump endurance; for resources obtained from chests and from killed enemies, you can swing weapons; for unique resources extracted from chests in small quantities, you can pump banks so that they heal better; Well, for the coins of the boatman Charon, you can pump abilities. Still not tired of counting? The same thing. And you try to collect it still!

This is where the second aspect of gameplay comes into play – world exploration. You can stumble across various puzzles and interesting parts of the location on your own, just running back and forth. But this is not very productive. It is much more profitable to climb on the head of this or that god and scan the area around with your gaze. Here, by the way, the scheme from Assassins Creed does not work: having synchronized you will not receive full information about all nearby items. We still need to look out for them. On the one hand, it is more interesting, but on the other, it is more hemorrhagic. Be that as it may, having marked the desired point on the map, we rush there. And some genius decided that it was necessary to add stamina consumption for everything. Running, flying on wings, swimming and climbing walls. All this wastes energy. And how infuriating it is when you were almost at the top of the mountain, but due to lack of stamina, he fell off her and died. Wow! Simply brilliant. You have to trick and hold the stick with one hand for movement, and drink potions or eat fruit with the other to restore stamina. Very convenient, yes. But now we got to some point and what to do? Yes, a lot of things, in fact. In terms of puzzles, the game offers a really wide range of possibilities and, in principle, only because of this I did not abandon it. She speculates on my love for spatial puzzles that Assassins Creed 2 instilled in me. For example, in order to solve a constellation puzzle, you need to find the stars. Such blue balls. They seem to be close, but you have to carry out a lot of body movements and, most importantly, think about “how” and “in what order.” There are puzzle-type puzzles where you need to assemble a picture. Perhaps, before that, one of its parts will have to be unlocked by first solving a spatial puzzle. There are hero tests, like running at speed through obstacles, where everything needs to be done perfectly, or like archery, where you need to fly through many rings with the help of a controlled arrow. In words, all this is easy, but in reality, sometimes you experience some difficulties and after completion you are as satisfied as possible. In general, I really enjoy exploring the world in this game and thanks to the developers for that. but in fact, sometimes you experience some difficulties and after doing it you are as happy as possible. In general, I really enjoy exploring the world in this game and thanks to the developers for that. but in fact, sometimes you experience some difficulties and after doing it you are as happy as possible.

By Manish

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